★ Complete Curriculum · Updated for 2026

Grokking the System Design Interview Curriculum

The complete lesson-by-lesson breakdown of Grokking the System Design Interview. Every chapter, every topic, and exactly what you'll learn from the first lesson to the last. Use this page to see whether the course covers what you need before you enroll.

66Total lessons
5Chapters
18Real design problems
~20hSelf-paced content
1
4 lessons · Introduction

Introduction to System Design Interviews

Before any architectural concepts, the course sets you up with the meta-skills of the interview itself. What the interviewer is actually evaluating, how to gather requirements properly, how to do capacity estimation on a whiteboard, and the specific mistakes that tank most candidates before they even start designing.

1.1

What is a System Design Interview?

Understand the purpose of system design interviews, focusing on scalability, architecture decisions, trade-offs, and real-world problem-solving skills.

1.2

Functional vs. Non-functional Requirements

Master functional vs. non-functional requirements in system design, emphasizing scalability, performance, and trade-offs for building robust, real-world systems.

1.3

What are Back-of-the-Envelope Estimations?

Master back-of-the-envelope estimation to assess scalability, performance, and trade-offs using quick calculations in system design interviews.

1.4

Things to Avoid During System Design Interview

Learn what to avoid in system design interviews, like skipping trade-offs, ignoring requirements, poor communication, and rigid thinking.

2
20 lessons · Fundamentals

Glossary of System Design Basics

The foundational vocabulary of distributed systems. Each concept is explained with analogies, diagrams, and a "why you care" framing that connects theory back to real interview moments. If you're new to system design, this is where your prep really begins.

2.1

System Design Basics

Get familiar with core system design concepts, key architectural components, and building blocks of scalable, distributed software systems.

2.2

Key Characteristics of Distributed Systems

Explore key characteristics of distributed systems, including scalability, reliability, availability, efficiency, fault tolerance, and manageability.

2.3

Load Balancing

Learn how load balancing improves scalability and availability by distributing traffic using smart algorithms, health checks, and redundancy techniques.

2.4

Load Balancing Algorithms

Go deeper into round-robin, least connections, IP hash, weighted algorithms, and how to pick the right strategy for each use case.

2.5

Caching

Learn caching strategies to improve system performance, including cache types, eviction policies, read/write methods, and cache invalidation techniques.

2.6

Data Partitioning

Learn data partitioning techniques, horizontal, vertical, hybrid, and partitioning criteria to scale databases, improve performance, and balance workloads.

2.7

Indexes

Understand how database indexes optimize query performance, enable efficient lookups, and impact write operations in large-scale systems.

2.8

Proxies

Learn how forward and reverse proxies improve security, caching, and traffic control by mediating communication between clients and servers.

2.9

Redundancy and Replication

Learn how redundancy and replication improve system reliability and availability through failover strategies and synchronous, asynchronous, and semi-synchronous replication.

2.10

SQL vs. NoSQL

Compare relational and non-relational databases to understand schema flexibility, scalability, ACID compliance, and ideal use cases for each.

2.11

CAP Theorem

Understand why distributed systems must trade off between consistency, availability, and partition tolerance, only two of the three can be guaranteed at any time.

2.12

PACELC Theorem

Learn how PACELC extends CAP by showing that even without partitions, distributed systems must balance latency and consistency in replicated environments.

2.13

Consistent Hashing

Learn the architecture of scalable systems using consistent hashing for efficient data partitioning, replication, and dynamic node management.

2.14

Long-Polling vs WebSockets vs Server-Sent Events

Understand the system design of real-time communication protocols for scalable push-based updates between client and server.

2.15

Bloom Filters

Explore space-efficient system design using Bloom filters for fast, probabilistic membership checks with minimal memory and no false negatives.

2.16

Quorum

Design highly available distributed systems using quorum-based consistency models to coordinate read/write operations across replicated nodes.

2.17

Leader and Follower

Understand the architecture of leader-based replication in distributed systems for consistent writes, fault tolerance, and coordinated data synchronization.

2.18

Heartbeat

Learn how distributed systems use heartbeat signals to detect server failures and maintain reliable request routing and availability.

2.19

Checksum

Explore how distributed systems ensure data integrity by using checksums to detect and prevent data corruption during transmission.

2.20

Quiz

Test your understanding of system design basic concepts before moving into the trade-offs module.

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Chapters 1 and 2 alone give you more structure than most free resources combined.

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3
22 lessons · Trade-offsNew

System Design Trade-offs

The heart of the course and the thing most other resources skip. Senior-level interviews are won and lost on trade-off conversations. Each lesson takes a common comparison, explains both sides, and shows when each choice is correct. This is the vocabulary that separates "pass" from "strong hire."

3.1

Importance of Discussing Trade-offs

Demonstrating trade-offs shows maturity, critical thinking, and real-world design skills crucial for scalable, practical system architecture.

3.2

Strong vs Eventual Consistency

Explore consistency models in distributed systems, comparing strong and eventual consistency in terms of latency, availability, accuracy, and scalability trade-offs.

3.3

Latency vs Throughput

Understand the difference between latency and throughput, and explore strategies to optimize response time and data processing capacity in systems.

3.4

ACID vs BASE Properties in Databases

Understand key differences between ACID and BASE database models, balancing consistency, availability, scalability, and fault tolerance in distributed systems.

3.5

Read-Through vs Write-Through Cache

Explore read-through vs write-through caching strategies for improving read performance, data consistency, and integrity in scalable systems.

3.6

Batch Processing vs Stream Processing

Compare batch vs stream processing in system design, complexity, resource efficiency, continuous vs scheduled data flow, and real-time responsiveness.

3.7

Load Balancer vs. API Gateway

Understand differences between Load Balancer and API Gateway in scalable architectures, traffic distribution, request routing, API management, and availability.

3.8

API Gateway vs Direct Service Exposure

Explore API Gateway vs Direct Service Exposure in distributed systems, compare centralized routing and security with direct access and reduced latency.

3.9

Proxy vs. Reverse Proxy

Understand how proxies and reverse proxies manage client and server traffic in distributed system design to improve security, caching, and scalability.

3.10

API Gateway vs. Reverse Proxy

Learn the difference between API Gateways and Reverse Proxies in distributed systems, focusing on routing, security, load balancing, and orchestration.

3.11

SQL vs. NoSQL

Compare SQL vs NoSQL databases based on schema structure, scalability, ACID compliance, flexibility, and best use cases in system design.

3.12

Primary-Replica vs Peer-to-Peer Replication

Understand Primary-Replica vs Peer-to-Peer replication models, including data flow, consistency, scalability, fault tolerance, and use cases.

3.13

Data Compression vs Data Deduplication

Learn the differences between data compression and deduplication for optimizing storage, focus, scope, efficiency, and best-use scenarios.

3.14

Server-Side Caching vs Client-Side Caching

Understand server-side vs client-side caching, how they differ in location, control, performance impact, and best use across web apps.

3.15

REST vs RPC

Learn the architectural differences between REST and RPC, including stateless resource handling vs. procedure calls, flexibility, scalability, and performance trade-offs.

3.16

Polling vs. Long-Polling vs. WebSockets vs. Webhooks

Compare real-time delivery strategies, Polling, Long-Polling, WebSockets, and Webhooks, for scalable, event-driven system communication.

3.17

CDN Usage vs Direct Server Serving

Learn when to use a Content Delivery Network vs direct server hosting based on traffic scale, geographic distribution, and caching efficiency.

3.18

Serverless Architecture vs Traditional Server-based

Learn serverless system design benefits like dynamic scaling and reduced ops versus traditional server hosting with full control and overhead.

3.19

Stateful vs Stateless Architecture

Explore the architecture of stateful vs stateless systems, comparing session handling, scalability, and design trade-offs for APIs and web services.

3.20

Hybrid Cloud Storage vs All-Cloud Storage

Explore hybrid cloud vs all-cloud storage architectures, balancing scalability, compliance, and control for secure, flexible enterprise data strategies.

3.21

Token Bucket vs Leaky Bucket

Learn how Token Bucket and Leaky Bucket algorithms manage network traffic shaping, rate limiting, and handling of bursty data.

3.22

Read Heavy vs Write Heavy System

Explore how system design varies for read-heavy and write-heavy workloads with techniques like batching, replication, and data partitioning.

4
18 lessons · Real Interview Problems

System Design Problems

The payoff chapter. Real interview questions from top tech companies, each walked through end-to-end with the course's step-by-step framework: requirements, estimation, high-level design, detailed components, bottlenecks, and scaling. Every architecture comes with interactive diagrams.

4.1

System Design Interviews: A Step-by-Step Guide

The master framework for approaching any system design question. Requirements gathering, estimation, high-level design, and drill-down into components.

Framework
4.2

System Design Master Template

A reusable template you can apply to any design question, covering every step from initial clarification through final scaling discussion.

Template
4.3

Designing a URL Shortening Service like TinyURL

The classic warm-up problem. Hashing strategies, collision resolution, read-heavy caching, and database choices at billion-request scale.

Real Design
4.4

Designing Pastebin

Similar to URL shortener but with content storage. Learn how to extend one design into a related but more complex problem.

Real Design
4.5

Designing Instagram

Photo upload and storage, feed ranking, scaling to billions of users, and handling celebrity accounts with fanout strategies.

Real Design
4.6

Designing Dropbox

File sync, chunking, conflict resolution, and secure distributed storage. A deep dive into one of the most common senior-level questions.

Real Design
4.7

Designing Facebook Messenger

Real-time message delivery, presence, read receipts, and group chats. Persistent connections, message ordering, and offline users at scale.

Real Design
4.8

Designing Twitter

Timeline generation, fanout-on-write vs fanout-on-read, and the hybrid approach Twitter actually uses for high-follower accounts.

Real Design
4.9

Designing YouTube or Netflix

Video encoding pipelines, CDN distribution, recommendation systems, and bandwidth-efficient streaming at planetary scale.

Real Design
4.10

Designing Typeahead Suggestion

Trie structures, popularity ranking, personalization, and serving suggestions with sub-50ms latency at search-engine scale.

Real Design
4.11

Designing an API Rate Limiter

Token bucket, sliding window, and distributed rate limiting. A short but deceptively tricky design question that shows up across FAANG.

Real Design
4.12

Designing Twitter Search

Inverted indexes, real-time indexing, ranking tweets, and serving billions of search queries per day.

Real Design
4.13

Designing a Web Crawler

Politeness policies, URL frontiers, duplicate detection, and distributed crawling at the scale of the public internet.

Real Design
4.14

Designing Facebook's Newsfeed

Feed ranking, pre-computation vs on-the-fly generation, and the ML-driven ranking signals used at social media scale.

Real Design
4.15

Designing Yelp or Nearby Friends

Geospatial indexing with quad-trees and geohashing. The foundational techniques behind every location-based service.

Real Design
4.16

Designing Uber Backend

Real-time driver and rider matching, geospatial indexing at scale, surge pricing, and payment processing. One of the most commonly asked problems.

Real Design
4.17

Designing Ticketmaster

Concurrency, inventory locking, high-volume traffic spikes for popular events, and preventing double-bookings.

Real Design
4.18

Additional Resources

Supplementary reading, reference diagrams, and external resources to extend your practice beyond the core curriculum.

Resources
5
2 lessons · Appendix

Appendix

Reference material you'll come back to. Use these as a study aid during prep and as a last-mile review checklist in the days before your interview.

5.1

System Design Interview Checklist

A printable checklist covering every stage of the interview: clarifying questions, estimation, design, drill-down, and wrap-up.

5.2

Further Reading and Resources

A curated list of papers, blog posts, and books that complement the course for engineers who want to go deeper into specific topics.

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